742 research outputs found
2-Player Nash and Nonsymmetric Bargaining Games: Algorithms and Structural Properties
The solution to a Nash or a nonsymmetric bargaining game is obtained by
maximizing a concave function over a convex set, i.e., it is the solution to a
convex program. We show that each 2-player game whose convex program has linear
constraints, admits a rational solution and such a solution can be found in
polynomial time using only an LP solver. If in addition, the game is succinct,
i.e., the coefficients in its convex program are ``small'', then its solution
can be found in strongly polynomial time. We also give a non-succinct linear
game whose solution can be found in strongly polynomial time
Bargaining over a finite set of alternatives
We analyze bilateral bargaining over a finite set of alternatives. We look for “good” ordinal solutions to such problems and show that Unanimity Compromise and Rational Compromise are the only bargaining rules that satisfy a basic set of properties. We then extend our analysis to admit problems with countably infinite alternatives. We show that, on this class, no bargaining rule choosing finite subsets of alternatives can be neutral. When rephrased in the utility framework of Nash (1950), this implies that there is no ordinal bargaining rule that is finite-valued
Efficiency of Truthful and Symmetric Mechanisms in One-sided Matching
We study the efficiency (in terms of social welfare) of truthful and
symmetric mechanisms in one-sided matching problems with {\em dichotomous
preferences} and {\em normalized von Neumann-Morgenstern preferences}. We are
particularly interested in the well-known {\em Random Serial Dictatorship}
mechanism. For dichotomous preferences, we first show that truthful, symmetric
and optimal mechanisms exist if intractable mechanisms are allowed. We then
provide a connection to online bipartite matching. Using this connection, it is
possible to design truthful, symmetric and tractable mechanisms that extract
0.69 of the maximum social welfare, which works under assumption that agents
are not adversarial. Without this assumption, we show that Random Serial
Dictatorship always returns an assignment in which the expected social welfare
is at least a third of the maximum social welfare. For normalized von
Neumann-Morgenstern preferences, we show that Random Serial Dictatorship always
returns an assignment in which the expected social welfare is at least
\frac{1}{e}\frac{\nu(\opt)^2}{n}, where \nu(\opt) is the maximum social
welfare and is the number of both agents and items. On the hardness side,
we show that no truthful mechanism can achieve a social welfare better than
\frac{\nu(\opt)^2}{n}.Comment: 13 pages, 1 figur
Combinatorial Alexander Duality -- a Short and Elementary Proof
Let X be a simplicial complex with the ground set V. Define its Alexander
dual as a simplicial complex X* = {A \subset V: V \setminus A \notin X}. The
combinatorial Alexander duality states that the i-th reduced homology group of
X is isomorphic to the (|V|-i-3)-th reduced cohomology group of X* (over a
given commutative ring R). We give a self-contained proof.Comment: 7 pages, 2 figure; v3: the sign function was simplifie
Sequential Deliberation for Social Choice
In large scale collective decision making, social choice is a normative study
of how one ought to design a protocol for reaching consensus. However, in
instances where the underlying decision space is too large or complex for
ordinal voting, standard voting methods of social choice may be impractical.
How then can we design a mechanism - preferably decentralized, simple,
scalable, and not requiring any special knowledge of the decision space - to
reach consensus? We propose sequential deliberation as a natural solution to
this problem. In this iterative method, successive pairs of agents bargain over
the decision space using the previous decision as a disagreement alternative.
We describe the general method and analyze the quality of its outcome when the
space of preferences define a median graph. We show that sequential
deliberation finds a 1.208- approximation to the optimal social cost on such
graphs, coming very close to this value with only a small constant number of
agents sampled from the population. We also show lower bounds on simpler
classes of mechanisms to justify our design choices. We further show that
sequential deliberation is ex-post Pareto efficient and has truthful reporting
as an equilibrium of the induced extensive form game. We finally show that for
general metric spaces, the second moment of of the distribution of social cost
of the outcomes produced by sequential deliberation is also bounded
Nash bargaining in ordinal environments
We analyze the implications of Nash’s (1950) axioms in ordinal bargaining environments; there, the scale invariance axiom needs to be strenghtened to take into account all order-preserving transformations of the agents’ utilities. This axiom, called ordinal invariance, is a very demanding one. For two-agents, it is violated by every strongly individually rational bargaining rule. In general, no ordinally invariant bargaining rule satisfies the other three axioms of Nash. Parallel to Roth (1977), we introduce a weaker independence of irrelevant alternatives axiom that we argue is better suited for ordinally invariant bargaining rules. We show that the three-agent Shapley-Shubik bargaining rule uniquely satisfies ordinal invariance, Pareto optimality, symmetry, and this weaker independence of irrelevant alternatives axiom. We also analyze the implications of other independence axioms
Role for Interactive Tradespace Exploration in Multi-Stakeholder Negotiations
The significant time, effort, and resource expenditures needed to design and develop aerospace systems motivate on-going research into developing methods for generating, evaluating, and selecting candidate system solutions that can deliver more benefit for a given cost. Compounding the problem is the multiplicity of perspectives of the many stakeholders for such systems, altering the meaning of “benefit” and “cost” depending on the stakeholder considered. Tradespace exploration techniques have been used in the past to generate large datasets in order to gain insights into design-value, cost-benefit tradeoffs for complex aerospace systems. Using interactive tradespace exploration to support multi-stakeholder negotiations can reveal these tradeoffs not only for individuals, but also across a group. A method is introduced and applied to two aerospace cases in order to explore the potential for interactive tradespace exploration to support stakeholder negotiations. Preliminary results indicate the method to be a rapid and beneficial technique, which generated compromise alternatives, guided the elicitation of previously unarticulated information, and resulted in increased confidence and solution buy-in of participating stakeholders.Massachusetts Institute of Technology. Systems Engineering Advancement Research Initiativ
An efficient algorithm for learning with semi-bandit feedback
We consider the problem of online combinatorial optimization under
semi-bandit feedback. The goal of the learner is to sequentially select its
actions from a combinatorial decision set so as to minimize its cumulative
loss. We propose a learning algorithm for this problem based on combining the
Follow-the-Perturbed-Leader (FPL) prediction method with a novel loss
estimation procedure called Geometric Resampling (GR). Contrary to previous
solutions, the resulting algorithm can be efficiently implemented for any
decision set where efficient offline combinatorial optimization is possible at
all. Assuming that the elements of the decision set can be described with
d-dimensional binary vectors with at most m non-zero entries, we show that the
expected regret of our algorithm after T rounds is O(m sqrt(dT log d)). As a
side result, we also improve the best known regret bounds for FPL in the full
information setting to O(m^(3/2) sqrt(T log d)), gaining a factor of sqrt(d/m)
over previous bounds for this algorithm.Comment: submitted to ALT 201
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