742 research outputs found

    2-Player Nash and Nonsymmetric Bargaining Games: Algorithms and Structural Properties

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    The solution to a Nash or a nonsymmetric bargaining game is obtained by maximizing a concave function over a convex set, i.e., it is the solution to a convex program. We show that each 2-player game whose convex program has linear constraints, admits a rational solution and such a solution can be found in polynomial time using only an LP solver. If in addition, the game is succinct, i.e., the coefficients in its convex program are ``small'', then its solution can be found in strongly polynomial time. We also give a non-succinct linear game whose solution can be found in strongly polynomial time

    Bargaining over a finite set of alternatives

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    We analyze bilateral bargaining over a finite set of alternatives. We look for “good” ordinal solutions to such problems and show that Unanimity Compromise and Rational Compromise are the only bargaining rules that satisfy a basic set of properties. We then extend our analysis to admit problems with countably infinite alternatives. We show that, on this class, no bargaining rule choosing finite subsets of alternatives can be neutral. When rephrased in the utility framework of Nash (1950), this implies that there is no ordinal bargaining rule that is finite-valued

    Efficiency of Truthful and Symmetric Mechanisms in One-sided Matching

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    We study the efficiency (in terms of social welfare) of truthful and symmetric mechanisms in one-sided matching problems with {\em dichotomous preferences} and {\em normalized von Neumann-Morgenstern preferences}. We are particularly interested in the well-known {\em Random Serial Dictatorship} mechanism. For dichotomous preferences, we first show that truthful, symmetric and optimal mechanisms exist if intractable mechanisms are allowed. We then provide a connection to online bipartite matching. Using this connection, it is possible to design truthful, symmetric and tractable mechanisms that extract 0.69 of the maximum social welfare, which works under assumption that agents are not adversarial. Without this assumption, we show that Random Serial Dictatorship always returns an assignment in which the expected social welfare is at least a third of the maximum social welfare. For normalized von Neumann-Morgenstern preferences, we show that Random Serial Dictatorship always returns an assignment in which the expected social welfare is at least \frac{1}{e}\frac{\nu(\opt)^2}{n}, where \nu(\opt) is the maximum social welfare and nn is the number of both agents and items. On the hardness side, we show that no truthful mechanism can achieve a social welfare better than \frac{\nu(\opt)^2}{n}.Comment: 13 pages, 1 figur

    Combinatorial Alexander Duality -- a Short and Elementary Proof

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    Let X be a simplicial complex with the ground set V. Define its Alexander dual as a simplicial complex X* = {A \subset V: V \setminus A \notin X}. The combinatorial Alexander duality states that the i-th reduced homology group of X is isomorphic to the (|V|-i-3)-th reduced cohomology group of X* (over a given commutative ring R). We give a self-contained proof.Comment: 7 pages, 2 figure; v3: the sign function was simplifie

    Sequential Deliberation for Social Choice

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    In large scale collective decision making, social choice is a normative study of how one ought to design a protocol for reaching consensus. However, in instances where the underlying decision space is too large or complex for ordinal voting, standard voting methods of social choice may be impractical. How then can we design a mechanism - preferably decentralized, simple, scalable, and not requiring any special knowledge of the decision space - to reach consensus? We propose sequential deliberation as a natural solution to this problem. In this iterative method, successive pairs of agents bargain over the decision space using the previous decision as a disagreement alternative. We describe the general method and analyze the quality of its outcome when the space of preferences define a median graph. We show that sequential deliberation finds a 1.208- approximation to the optimal social cost on such graphs, coming very close to this value with only a small constant number of agents sampled from the population. We also show lower bounds on simpler classes of mechanisms to justify our design choices. We further show that sequential deliberation is ex-post Pareto efficient and has truthful reporting as an equilibrium of the induced extensive form game. We finally show that for general metric spaces, the second moment of of the distribution of social cost of the outcomes produced by sequential deliberation is also bounded

    Nash bargaining in ordinal environments

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    We analyze the implications of Nash’s (1950) axioms in ordinal bargaining environments; there, the scale invariance axiom needs to be strenghtened to take into account all order-preserving transformations of the agents’ utilities. This axiom, called ordinal invariance, is a very demanding one. For two-agents, it is violated by every strongly individually rational bargaining rule. In general, no ordinally invariant bargaining rule satisfies the other three axioms of Nash. Parallel to Roth (1977), we introduce a weaker independence of irrelevant alternatives axiom that we argue is better suited for ordinally invariant bargaining rules. We show that the three-agent Shapley-Shubik bargaining rule uniquely satisfies ordinal invariance, Pareto optimality, symmetry, and this weaker independence of irrelevant alternatives axiom. We also analyze the implications of other independence axioms

    Role for Interactive Tradespace Exploration in Multi-Stakeholder Negotiations

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    The significant time, effort, and resource expenditures needed to design and develop aerospace systems motivate on-going research into developing methods for generating, evaluating, and selecting candidate system solutions that can deliver more benefit for a given cost. Compounding the problem is the multiplicity of perspectives of the many stakeholders for such systems, altering the meaning of “benefit” and “cost” depending on the stakeholder considered. Tradespace exploration techniques have been used in the past to generate large datasets in order to gain insights into design-value, cost-benefit tradeoffs for complex aerospace systems. Using interactive tradespace exploration to support multi-stakeholder negotiations can reveal these tradeoffs not only for individuals, but also across a group. A method is introduced and applied to two aerospace cases in order to explore the potential for interactive tradespace exploration to support stakeholder negotiations. Preliminary results indicate the method to be a rapid and beneficial technique, which generated compromise alternatives, guided the elicitation of previously unarticulated information, and resulted in increased confidence and solution buy-in of participating stakeholders.Massachusetts Institute of Technology. Systems Engineering Advancement Research Initiativ

    An efficient algorithm for learning with semi-bandit feedback

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    We consider the problem of online combinatorial optimization under semi-bandit feedback. The goal of the learner is to sequentially select its actions from a combinatorial decision set so as to minimize its cumulative loss. We propose a learning algorithm for this problem based on combining the Follow-the-Perturbed-Leader (FPL) prediction method with a novel loss estimation procedure called Geometric Resampling (GR). Contrary to previous solutions, the resulting algorithm can be efficiently implemented for any decision set where efficient offline combinatorial optimization is possible at all. Assuming that the elements of the decision set can be described with d-dimensional binary vectors with at most m non-zero entries, we show that the expected regret of our algorithm after T rounds is O(m sqrt(dT log d)). As a side result, we also improve the best known regret bounds for FPL in the full information setting to O(m^(3/2) sqrt(T log d)), gaining a factor of sqrt(d/m) over previous bounds for this algorithm.Comment: submitted to ALT 201
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